![]() ![]() While C4 didn’t seem as threatening as it is in Modern Warfare & Warzone, the ability to recharge after 25 seconds is huge during a drawn out Warzone engagement. Cold War gave players Frag Grenades and C4 in the Alpha. Quartermaster - “Recharge Equipment over 25 Seconds” This one might be game-breaking if used properly. However, we’ll have to wait and see how Cold War tweaks the Warzone formula. ![]() ![]() Scavenger’s Warzone implications are certainly pointless as players will find ammo scattered around the map. Scavenger - “Replenish Ammo from fallen enemies” - Scavenger has been included in almost every (if not every) Call of Duty game since Modern Warfare 2. Let’s see how that measures up in Cold War. Immune to gas.” - Perhaps some Warzone implications, however, the effect of Stun Grenades seemed lackluster in the Alpha, perhaps some tuning to tactical equipment will give this perk more value.įlak Jacket - “Take less damage from enemy explosives and Molotov fires” - Players know darn well how much C4 they can withstand with Call of Duty: Modern Warfare’s version of this perk ‘E.O.D’. Tactical Mask - “Maximized resistance to Flash and Stun Grenades. Great for avoiding a well placed Claymore or Proximity Mine. Engineer - “Detect enemy equipment & scorestreaks through walls” - A popular perk that has seen a few different names through Call of Duty’s history. ![]()
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